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Creating RL Agents In Godot
BeginnerRML


Video 8: Training the Agent & Troubleshooting
In this blog post, we’ll explore how a reinforcement learning (RL) agent is trained using episodes, how the Q-network updates its policy, and common troubleshooting issues like overfitting and underfitting. This builds on our previous discussion of action execution, reward calculation, and experience replay.
Cole Clark
Apr 10, 20253 min read


Video 7: Action Execution, Reward Calculation & Experience Replay
In this blog post, we’ll break down the key concepts covered in Video 7: Action Execution, Reward Calculation & Experience Replay, where we explore how an AI agent learns to navigate a game environment, collects rewards, and improves its decision-making over time.
Cole Clark
Apr 10, 20253 min read


Video 6: Setting up Neural Network and State Representation for Godot DQN Agent
This video covers how to setup the Neural Network in Godot, and how state representation is going to work for the environment.
Luke Flock
Apr 9, 20250 min read


Video 5: Setting Up DQN Agent Vision and Movement in Godot
This video covers how to setup the Agents Vision of the world, and how its going to move in the world.
Luke Flock
Apr 9, 20250 min read


Video 4: Deep Q-Networks (DQN) - Overview
This video covers the basics of Deep Q-Networks (DQN).
Luke Flock
Mar 4, 20253 min read


Video 3: Godot Download and Agent Setup
This video shows how to install Godot and set up an agent in the example game.
Cole Clark
Mar 3, 20251 min read


Video 2: Q Learning Overview
This video covers the basics of Q learning, Epsilon-Greedy strategy, and how to include future rewards while calculating the current reward.
Cole Clark
Mar 2, 20252 min read


Video 1: Introduction to Reinforcement Learning Concepts
Introduction to Reinforcement Learning in Godot: A Beginner’s Guide Reinforcement Learning (RL) might sound like a heavy topic, but when...
Luke Flock
Mar 1, 20252 min read
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